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Blending in: CGenie interview Blender 11 Months, 3 Weeks ago
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"As a previous user of Max, Maya and Softimage...I'd tell all artists to give Blender a try....Its the best tool...free or not."
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Riyaz Gomes
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Blending in: CGenie interview Blender 11 Months, 3 Weeks ago
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"I originally trained on 3dstudio (before it was Max), then Max, then Maya for a few years and then found Blender. It's an amazing tool, although going through one of the many basic interface tutorials when you start is a must. After that though, it flies! It's very fast and the UV unwrapper is a dream. I can't tell you how many things that took me hours in Maya's UV tools, I accomplished in minutes with Blender. The renderer does need some work, but the new photton mapping / volumetric projects are extremely promising as is the current integration work with Luxrender (which looks beautiful). Personally I can't wait to see what looks like an extremely powerful new addition to the 3d app world with the massive refactoring that seems to be going on with Blender 2.5. Great work Ton and the Blender community!"
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Bugsbane
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Blending in: CGenie interview Blender 11 Months, 3 Weeks ago
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"I'm not sure I'd say it's the ""best"" tool. It's good for Subdivision modeling, animation, and great UV unwrapping. Good node system. I too am looking forward to see how the new core design will enable the developers to continue progress. It would be pretty tough to get ahead of the top 3d packages, in an overall sense. The way things have been going development wise, Blender could pull up even in a couple years. I've been using Blender since '05."
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Soter
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Blending in: CGenie interview Blender 11 Months, 3 Weeks ago
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I've only ever used blender and I am really glad that it's getting well deserved recognition.
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Enochsdream
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Blending in: CGenie interview Blender 11 Months, 3 Weeks ago
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"can't wait for version 2.5 and beyond! come on, If it wasn't open source, it would be well worth $700-1200 per license."
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RH2
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