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Making realistic grass using Vray or Mental Ray Send
Making realistic grass using Vray or Mental Ray
Objective Software

Often grass textures make your scene suffer as they look 'flat' and unrealistic as a bump map can't really represent the thousands of grass blades realistically. This is a really quick tutorial to demonstrate how you can use any rendering engine with the ability to displace geometry to create realistic-looking grass.

3D Studio Max
Time Required
15mins
Skill Level
Intermediate
Rating
  Votes (17) | Hits (56475) | Comments (23)

Get suitable maps

As the default scanline renderer in Max doesn't support displacement rendering, the first thing to do is ensure you have set the renderer to mental ray, vray or whatever alternative one you use.

Ok make your shape as you normally would - I've picked an interesting torus knot just to show how flexible this technique can be. Apply a new material to it and pick a grass texture for the diffuse map. I've picked one from Medieval Textures, if you don't have an appropriate texture collection with displacement maps included, then click the two thumbnails below to load a couple of preview samples from Medieval Textures.

ground010_cologround010_disp_thumb

(note these maps have been reduced to 512 x 512 from the original 2048 x 2048)

The problem

before

Render this and you'll see it really highlights the issues with this technique - it'll look fine from a great distance, but up close like this, it doesn't really look like grass at all. However, you may want to spend some time ensuring that it is tiling correctly and not stretching the texture too much.

Displacing

materials

Go back into the material editor and add a displacement map into the displacement slot and set the displacement amount to around 40.

This will tell the renderer how to displace the map itself.

If you now hit render, you'll see a much more impressive result, the renderer is now using your displacement map to modify and subdivide the geometry at render time to create some really good-looking grass.

Your object now has the detail you'd expect from grass, or indeed any similar real-life object.

 

 

 

 

The render

finished

It looks much better and you could obviously use this technique for anything from garden lawns, to bushes and trees. Note that the render time will increase significantly, so you'll probably learn that you need to control what you displace and maybe have grass in the foreground using this shader whilst distant grass can use the more standard style texture.

displace_settings

Also if you want to make your grass more, or less detailed you'll find displacement controls under your renderer settings. Edge length and max subdivisions are the two key settings to look out for - increasing edge length and reducing subdivs will speed up your render at the expense of less detailed grass.

Anyway, hope this very quick technique demonstration will help you with your renders!

 



Comments
test

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Written by: test
22 December 2008

0 |


shader

hi,

 very nice texture 


Written by: prakash
09 January 2009

0 |


good

dude.....you safe me.....thanks

Written by: armand
20 November 2009

1 |


Fantaaasticccc......K

really Nice Technique...

Written by: Vijay Parihar
20 November 2009

0 |


Comment for: Making realistic grass using Vray or Mental Ray

Kooool

Written by: Agent a
20 February 2010

0 |


Comment for: Making realistic grass using Vray or Mental Ray

THANKS MEN!

Written by: Osiris
23 February 2010

1 |


Comment for: Making realistic grass using Vray or Mental Ray

thannxxxxxxxxxxxx for uuuuuuuuuu

Written by: MOMO
16 March 2010

0 |


Comment for: Making realistic grass using Vray or Mental Ray

How do you make this work with MAX - Mental Ray ?

Written by: STM
09 April 2010

0 |


Comment for: Making realistic grass using Vray or Mental Ray

wao what'a nice and short term tutorial.... i hope next time u post another great and importnat tutorial......

Written by: syed bilal haider
24 April 2010

0 |


Comment for: Making realistic grass using Vray or Mental Ray

thaaaaaaaaanks alot

Written by: Mohammed
23 June 2010

0 |


Comment for: Making realistic grass using Vray or Mental Ray

Super thanks DUDE !!!! Really nice, easy and efective!!

Written by: Janko
03 July 2010

0 |


Comment for: Making realistic grass using Vray or Mental Ray

awesome dude it will very help full

Written by: santosh jain
15 April 2011

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Comment for: Making realistic grass using Vray or Mental Ray

If you are looking for a one click solution then google up "autograss vray", but you have to spend some $$$ on it. You could also try the grass o matic plugin which you can get a maxplugins.de. The problem with all the free scatter tools is that they dont work on elevations. You have to scatter them manually at slopes or again you have to spend some $$$ for a tool like vray scatter or forrest pro. Those two dont have any problems with elevations. About creating realistic looking grass i suggest the method of peter guthrie. Create yourself 2-3 different patches of grass (they should have different heights) and assign a VRay2Sided Material to them and then scatter them around. To avoid that all grass blades are looking the same you could create a multi-sub material with 3-4 slightly different grass textures and use the MaterialByElement Modifier to randomly assign the textures to your grass patch. If you want to get real fancy you also model a patch of clover and a patch of flowers which you can also scatter around.

Written by: Hitcliff J.
16 June 2011

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02 August 2011

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03 August 2011

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08 August 2011

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09 August 2011

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Written by: skyfee
11 August 2011

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17 August 2011

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Written by: abser888
18 August 2011

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Written by: taylor
25 August 2011

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Comment for: Making realistic grass using Vray or Mental Ray

This is really great tips. I am now clear how to use this perfectly. Thanks for sharing the ideas.

Written by: abser888
03 September 2011

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Comment for: Making realistic grass using Vray or Mental Ray

Wow, amazing I would love to try this too, I never use vRay yet,, but seeing this instructions on this specific design, it catches my attentions. folding doors

Written by: darwin
27 September 2011

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